Examples of a Virtual Reality Environment Component Translation Accuracy & Consistency Through Time ‘Checkers’ Experiences
VR Experience Investigations EXERCISE-4: Engaging with Specific Details of ANY Copied People Simulation Project VR Accuracy Checking Experiences
Regularly Noticed Common Reality Glitches & Anomalies, Disappearing Object Phenomenon & Realities Cover Up Reactions to Being Directly Investigated
VR Experience Investigations EXERCISE-3: Engaging with VR Experiences of Sharing Avatars & of Avatar Possession, Entity Attachment Experience Possibilities
VR Experience Investigations EXERCISE-2: Engaging with my VR Avatars, Avatar Design, Clothes Selection & Appearance & Particularly for Different VR Environments & Activities
VR Experiences Investigations EXERCISE-1: Engaging with EAAS VR Seminars, Talks, Healing, Therapy Demonstrations & Knowledge & Skills ‘Attunements’
New Age Spiritual, Subtle, Healing & Therapy Experiences as Virtual Reality Environment Representations
Simulated Reality ‘Investigation’ Series 3 with EXERCISES to Target & Accumulate Understandings of VR ‘simulation’ Research Environment Experiences
The Impossible to THINK of Structural Anomaly, An Anomaly that will ALWAYS be Visible to your Simulated Population
How in Giving Accurately Simulated People the Flexibility to Avoid ‘OBVIOUS’ Rigid Behaviours & Responses will lead to Deducible Accident Anomalies
Simulation Hypothesis Evidence 3: Do you Know that Simulated Copied People will ALL Exhibit Confirmation Bias & Cognitive Dissonance?
Examples of ‘Glitches in the Matrix’ Due to People here Simulating someone in a TEST Virtual Reality Environment trying to ACCURATELY Emulate a REAL Reality
How Would Future Virtual Reality Based Crash Test Simulations Impact those here that are Simulating Someone that Volunteered for such a test?